Halo 3 destroying MLG?
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VividNight



Joined: 01 Apr 2008
Posts: 804
Location: Omaha

PostPosted: Thu Jan 21, 2010 8:23 pm    Post subject: Reply with quote

No thanks, 10 minutes is about 8 minutes to long for my interest in rabble.
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Legion



Joined: 04 Sep 2006
Posts: 3050

PostPosted: Thu Jan 21, 2010 10:36 pm    Post subject: Reply with quote

haha, dude they're talking about your future.
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VividNight



Joined: 01 Apr 2008
Posts: 804
Location: Omaha

PostPosted: Fri Jan 22, 2010 12:59 am    Post subject: Reply with quote

So now eFusJon has a future reading program? Can I buy in for 30 bucks a month?
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Legion



Joined: 04 Sep 2006
Posts: 3050

PostPosted: Fri Jan 22, 2010 11:06 am    Post subject: Reply with quote

?

What are you smoking? That video is Kiyosaki and other investors talking about what was supposed to happen for 2008 and on, and for the most part they've been right on.

You need to go change your panties or something dude lol....
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ActsOfStupidity



Joined: 11 Nov 2004
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Location: Omaha/Brownville, NE

PostPosted: Fri Jan 22, 2010 4:02 pm    Post subject: Reply with quote

GOLD AND SILVER IS GOD'S MONEY
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Legion



Joined: 04 Sep 2006
Posts: 3050

PostPosted: Fri Jan 22, 2010 5:05 pm    Post subject: Reply with quote

Yep now we're running around with toilet paper for money.
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VividNight



Joined: 01 Apr 2008
Posts: 804
Location: Omaha

PostPosted: Fri Jan 22, 2010 7:15 pm    Post subject: Reply with quote

?

I only keep quarters and dimes.
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{TH}Hunter



Joined: 11 May 2006
Posts: 34
Location: La Vista(Next to Omaha)

PostPosted: Mon Jan 25, 2010 9:50 pm    Post subject: Reply with quote

I dont think its Halo 3 I think it is other games like WOW how many people care about WOW i know i dont. maybe its even things mlg is doing or people stop playing h3 it probably isnt halo 3.
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VividNight



Joined: 01 Apr 2008
Posts: 804
Location: Omaha

PostPosted: Mon Jan 25, 2010 10:29 pm    Post subject: Reply with quote

Well as many people play Halo 3 online today as they did a year ago, statistics wise.

The skill gap got smaller, but larger at the same time. There are loads more good kids, but its a very small group of extremely good kids. And feelings get hurt when good kids can't make it in the extreme.

Also, the initial generation of Halo players is moving into that stage where gaming isn't anywhere near as big of a part on there lives as it is now.

Halo Reach : Resurgence of the Halo franchise, somewhat, or a competitive killer of the series.


THX for postin ::::::::::::::::::::::::::::::::::::Smile
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Legion



Joined: 04 Sep 2006
Posts: 3050

PostPosted: Wed Jan 27, 2010 4:41 pm    Post subject: Reply with quote

Yep thats a good point there are those factors also, it's not 100% halo 3's fault imo. There's no halo 2 monopoly over XBL anymore either, WoW, people growing up, etc...
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TH Blood



Joined: 19 May 2006
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Location: Ralston, NE and Omaha NE

PostPosted: Thu Feb 11, 2010 10:43 pm    Post subject: Reply with quote

WOW... What have i missed in the couple of months i have been gone?! I havent seen that many page long responses before.... DAMN.
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Legion



Joined: 04 Sep 2006
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PostPosted: Fri Feb 12, 2010 2:28 pm    Post subject: Reply with quote

Yeah this whole thread came about because MLG is losing a lot of traffic nowadays because of various reasons, and how MLG is in a world of hurt unless they're going to choose to make some drastic business changes...

..then the elusive blocker who stopped posting before this thread got butthurt about me bashing bad teachers and crab slaves..put the blame on me for leaving this forum, and brought up MLM and how I'm out to scam everyone by being high and mighty because I was saying that taking halo 3 seriously is dumb.

Then it brought up the MLM discussion, how it has made the most millionaires out of any other business opportunity on the planet, how everyone has such a negative attitude towards the business model and why.

Then we got into a specifics about the MLM energy drink business and reasons why another "me too" energy drink product is superior in a couple aspects attributed to the length of time that it's been in business.

Then we pretty much agreed to drop the discussion because we unlocked a pandora's box of potential tangent discussions which would, without a doubt, deviate from the original topic and overall reason for posting new thread.

My goal of solidifying the point that playing Halo 3 for anything other than to have a bit of fun is pointless and is bad time/energy management was somewhat accomplished. As a bonus I brought out some of the thoughts and opinions about multi level marketing. My opinion about it has changed somewhat since this discussion on a couple different MLM businesses and a few people that market top tier programs on the internet...for instance:



Carbon Copy PRO. On numerous occasions I've been approached with CCPRO distributers who say its the best money making opportunity MLM on the internet, and that is a fact that is undeniable. I did not join this business opportunity and I will tell you why, but first I have to explain how you make money in MLM.

The monthly check that you get in the mail comes from the people in your downline, usually 5% of whatever people order every month you receive in cash. If the product is something that they use on a regular basis, or something that will improve their lifestyle, or something they choose to use it will give you a good feeling because you've helped that person save money on their product and given them an opportunity to make money with it.

Carbon Copy PRO costs $1,000 to join. It has one of the highest attrition rates in MLM, it is an online marketing system that has all the bells and whistles that you need to help you recruit people into CCPRO and costs $150 a month thereafter. When you recruit someone into CCPRO you get to keep most of that initial $1,000 they spent on joining the program, after that you can pretty much leave them in the dark because you just earned that quick cash, and it is more profitable to go after new people to join CCPRO.

The people marketing this product on the internet make the most money, but for every one of those people making a lot of money with this program, there are 10 times the amount of people NOT making money and losing that initial $1,000 investment.

Now there is a question of morality going on here.

a.) Do I make a lot more money doing a lot less work with CCPRO and recruit as many people on the internet that I can and making all of that quick money because most, if not all, of the people that I recruit will quit, but it won't matter because I still got that $1,000?

b.) Or do I make less money doing a bit more work with a program that helps out a lot of people and teaches them valuable things that they can use in any type of business, and having only about 7% of those people leave the business?

I did not join CCPRO, but I know a lot of people who did and are making a great deal of money. That is where a lot of the negativity towards MLM and online ventures comes from. Programs like these that leaves a large percentage of people burned and a small percentage of people making a lot of money. Could I do the same thing and make more money? Yeah, probably...but hurting as many people as possible financially over the internet is not my cup of tea.

Anyways I hope some of you guys get a chance to watch these videos about this guy who has exactly what I want to achieve before next year! Pretty cool dude.

You should start with the second video if you get a chance to watch these...

http://cedrick.marketingmerge.com/lifestyle/main.html
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Legion



Joined: 04 Sep 2006
Posts: 3050

PostPosted: Tue Mar 02, 2010 10:55 pm    Post subject: Reply with quote

Soooo they released their new stuff...and added Brawl and MW2 live National Championship competition and online season competition. I'm kind of wierded out seeing Brawl on the lineup? That's is kind of wierd, I can't wait to see characters tripping over their own feet and falling into massive forward smashes to lose thousands of dollars. Laughing

Where is Reach in all of this, and how do I get in on the beta?
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NicK iS SicK



Joined: 19 Jan 2006
Posts: 96
Location: Carson, Iowa

PostPosted: Wed Mar 03, 2010 1:32 am    Post subject: Reply with quote

Legion wrote:

Where is Reach in all of this, and how do I get in on the beta?


Multiplayer beta I believe the only way is with an ODST disc as it was in Crackdown for H3.
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Typ3kal



Joined: 19 Mar 2006
Posts: 148

PostPosted: Sat Apr 03, 2010 2:44 am    Post subject: Reply with quote

Legion wrote:
Yeah this whole thread came about because MLG is losing a lot of traffic nowadays because of various reasons, and how MLG is in a world of hurt unless they're going to choose to make some drastic business changes...


I'll stick with the original topic, as I have followed MLG's web traffic for awhile.

Kirk just analyzing the overall page views is misleading, look at their search volume and unique users- those are the money drivers for web advertisers. Searching of MLG is up significantly, overall users is slightly lower.

I wouldn't credit H3 as the reason for the decrease in traffic volume. I think a lot of it has to do with perceptions about the economy and people moving on to new games. Additionally, MLG got a huge user boost from buying out eSports heavy hitters like GotFrag and MMOChamp. Yet after being purchased both of these sites have stopped producing the amount of new content that would add to their advertising earnings.

In terms of advertising web dollars, GotFrag is a much more valuable site than MLG, but the MLG brand is worth a lot more than GotFrag. You can't just look at MLG.com and determine how the company is performing, you need to look at their ancillary sites as well.

Moreover, even if their daily users are down, it doesn't affect their advertising significantly as MLG's sales pitch has always been to companies to sponsor their title events. Because the Championship drew in 700k unique users to their site last year, sponsors are willing to fork out the cash. Of the roughly 50 Million in revenue MLG brought in last year, about 41 million of it was from direct sponsor advertising on the web and at events.

On an earlier post you mentioned, Kirk, that MLG is an organization built around running tournaments and that they put every dollar they earned back into the organization. This is not true at all. Sundance and Mike financed the company on credit and then secured venture capital which to my knowledge has reached $47 million at this point.

Directly Mike's mouth in April 2008:

Quote:
Q.: How does MLG make money?

I get this one a lot and I see it misunderstood everywhere.

MLG makes most of its money from advertising. Our Sponsors are advertisers that commit a year or more of advertising across everything we do - events, the website, TV, player or team endorsement deals and anything else. Sponsors typically come on at the beginning of a new season and stay with us for several years (like GameStop). This year we've added some great ones like Dr. Pepper, Stride Gum, Old Spice, Panasonic and HP. In exchange for their big commitment, we agree not to allow any of their competitors to advertise within MLG. These are the best relationships because these companies really dig in and get to understand our community and support MLG's growth (so please continue to support them!).

Some advertisers are shorter term and only buy advertising on MLG's websites. Lately as our websites have started to get very large and we have started to hire a full team of online sales specialists, there are more and more online-only advertisers (such as the Army and Navy).

The rest - a pretty small portion - comes from licensing (selling the rights to our brand or media - like the Astro Headsets or ESPN distribution of MLG content) and selling things directly to the community (everything including event registrations, online tournament fees, t-shirts and whatever else we can think of). That's it.

Q.: Does MLG make money or lose a ton on Pro Circuit events?

Pro Circuit events are not profitable on their own - and they're not really meant to be. Registration fees don't even come close to covering the prize money we pay out, let alone the millions of dollars in production staffing (there are now over 100 people working at MLG Pro Circuit Events), etc. However, without live competitions, there is no league. So we have to create as much media as possible out of the Pro Circuit and use them to make sure the top MLG Pros get as much exposure as possible.

Q.: Why doesn't prize money go up a lot every year? Who pays the prize money?

Prize money is just like any other expense at MLG. As much as we want to keep increasing prize money, we can't always do that, just like we can't keep buying Sundance gold-lined, purple velour track suits every month. More than anything else, we are focused on running MLG like the successful business it is to ensure that we will be around for many years. Unfortunately that means we have to make tough decisions about where and what and how much to spend on different things and prize money is one of those.

Q.: I heard MLG got investors, how does that work and when does that money have to be paid back?

In 2006, MLG took investment money from two venture capital firms - once in January and once in October. We received a total investment of $35 million. This money was an investment in the company, not a loan, so it doesn't have to be paid back. The firms bought a piece of the company in exchange for the investment, so they will only make money when at some point in the future MLG is sold to a bigger company or goes public.

The basic idea for a company like MLG is that you need to invest a lot of money up front to build something very big before you can start making money. We're just starting to get to that tipping point. The good news is we have put together a great team of people and the company is run extremely well. A lot of other companies have tried to compete with MLG over the years, but none have had the capital, the history, the strong community or the team we have here, so they're all pretty much gone at this point, or on their way out.

Many of these companies still owe prize money - unfortunately when other leagues get desperate, they stop paying prize money first. This is one of the reasons it is so important to me and everyone at MLG that we run the company with serious financial discipline so that we grow over time and don't make bad decisions that would make us flame out and hurt the entire community.



Thinking of MLG as a tournament organization is wrong, their model has and always will be one of an entertainment organization like WWE. This doens't mean other organizations won't pop up or can't exist. There is the NFL and NBA- different stroke for different folks. Even in Korea there are three different stations dedicated to eSports with their own teams and events etc.


My beef with MLG is they produce relatively crappy media content apart from VOD/Live Streams, few annual tournaments, inaccessible pro brackets for amateur players, and stagnant tournament payout. Instead of paying pros the huge salaries they do, they could attract a larger market share by promoting events with $500,000-$1,000,000 prize pools.

Moreover, with all their t.v. personalities etc, why don't they pump out more media? It seems like a no brainier that they would as this would increase their worth as an advertising medium as users spend more time on their site.


MLG is not perfect, their model has flaws, but I don't see another organization coming close to them in market capitalization for a long time unless there is serious cash being floated around by a new organization.
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